Singleton pattern.
More...
Inherits MonoBehaviour.
Inherited by MoreMountains.Feedbacks.MMTimeManager, and MoreMountains.InventoryEngine.InventoryDemoGameManager.
|
virtual void | Awake () |
| On awake, we initialize our instance.
|
virtual void | InitializeSingleton () |
| Initializes the singleton.
|
◆ Awake()
virtual void MoreMountains.Tools.MMSingleton< T >.Awake |
( |
| ) |
|
|
protectedvirtual |
◆ InitializeSingleton()
virtual void MoreMountains.Tools.MMSingleton< T >.InitializeSingleton |
( |
| ) |
|
|
protectedvirtual |
Initializes the singleton.
◆ TryGetInstance()
T MoreMountains.Tools.MMSingleton< T >.TryGetInstance |
( |
| ) |
|
|
static |
◆ _instance
T MoreMountains.Tools.MMSingleton< T >._instance |
|
staticprotected |
◆ Current
T MoreMountains.Tools.MMSingleton< T >.Current |
|
staticget |
◆ HasInstance
bool MoreMountains.Tools.MMSingleton< T >.HasInstance |
|
staticget |
◆ Instance
T MoreMountains.Tools.MMSingleton< T >.Instance |
|
staticget |
Singleton design pattern.
The instance.
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/InventoryEngineStore/Assets/InventoryEngine/MMTools/Core/MMSingletons/MMSingleton.cs