Inventory Engine  v3.10
Classes | Enumerations
MoreMountains.Feedbacks Namespace Reference

Classes

struct  MMFreezeFrameEvent
 
class  MMTimeManager
 Put this component in your scene and it'll catch MMFreezeFrameEvents and MMTimeScaleEvents, allowing you to control the flow of time. More...
 
struct  MMTimeScaleEvent
 
struct  TimeScaleProperties
 The different settings you can play with on a time scale event More...
 

Enumerations

enum  MMTimeScaleMethods { MMTimeScaleMethods.For, MMTimeScaleMethods.Reset, MMTimeScaleMethods.Unfreeze }
 A list of the methods available to change the current score More...
 
enum  MMTimeScaleLerpModes { MMTimeScaleLerpModes.Speed, MMTimeScaleLerpModes.Duration, MMTimeScaleLerpModes.NoInterpolation }
 The possible modes with which to interpolate time scale. More...
 

Enumeration Type Documentation

◆ MMTimeScaleLerpModes

The possible modes with which to interpolate time scale.

Speed is a legacy mode, the recommended mode if you want to lerp timescale would be Duration, which offers the most options and accuracy

Enumerator
Speed 
Duration 
NoInterpolation 

◆ MMTimeScaleMethods

A list of the methods available to change the current score

Enumerator
For 
Reset 
Unfreeze