A super simple component you can add to a tilemap to get a button to clean it from all tiles
More...
Inherits MonoBehaviour.
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virtual void | Clean () |
| Cleans all tiles on the corresponding tilemap More...
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virtual void | CleanAllChildren () |
| Cleans all tiles on all tilemaps that are set as children of this object More...
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A super simple component you can add to a tilemap to get a button to clean it from all tiles
◆ Clean()
virtual void MoreMountains.Tools.MMTilemapCleaner.Clean |
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Cleans all tiles on the corresponding tilemap
◆ CleanAllChildren()
virtual void MoreMountains.Tools.MMTilemapCleaner.CleanAllChildren |
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Cleans all tiles on all tilemaps that are set as children of this object
◆ _tilemap
Tilemap MoreMountains.Tools.MMTilemapCleaner._tilemap |
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◆ _tilemaps
Tilemap [] MoreMountains.Tools.MMTilemapCleaner._tilemaps |
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◆ CleanAllButton
bool MoreMountains.Tools.MMTilemapCleaner.CleanAllButton |
◆ CleanButton
bool MoreMountains.Tools.MMTilemapCleaner.CleanButton |
The documentation for this class was generated from the following file:
- F:/Github/Store/InventoryEngineStore/Assets/InventoryEngine/MMTools/Accessories/MMTilemaps/MMTilemapCleaner.cs