|  | Inventory Engine v4.2
    | 
This component lets you restart a scene by pressing a key. More...
Inherits MonoBehaviour.
| Public Types | |
| enum | RestartModes { ActiveScene , SpecificScene } | 
| the possible restart modes  More... | |
| Public Member Functions | |
| virtual void | RestartScene () | 
| Restarts the scene based on the specified settings. | |
| Public Attributes | |
| RestartModes | RestartMode = RestartModes.ActiveScene | 
| the selected restart mode, either the currently active scene, or one by name | |
| string | SceneName | 
| the name of the scene to load if we're in specific scene mode | |
| LoadSceneMode | LoadMode = LoadSceneMode.Single | 
| the load mode | |
| KeyCode | RestarterKeyCode = KeyCode.Backspace | 
| the key to press to restart manually | |
| Protected Member Functions | |
| virtual void | Update () | 
| On Update, looks for input. | |
| virtual void | HandleInput () | 
| Looks for a key press of the specified key. | |
| Protected Attributes | |
| string | _newSceneName | 
This component lets you restart a scene by pressing a key.
| 
 | protectedvirtual | 
Looks for a key press of the specified key.
| 
 | virtual | 
Restarts the scene based on the specified settings.
| 
 | protectedvirtual | 
On Update, looks for input.
| 
 | protected | 
| LoadSceneMode MoreMountains.Tools.MMSceneRestarter.LoadMode = LoadSceneMode.Single | 
the load mode
| KeyCode MoreMountains.Tools.MMSceneRestarter.RestarterKeyCode = KeyCode.Backspace | 
the key to press to restart manually
| RestartModes MoreMountains.Tools.MMSceneRestarter.RestartMode = RestartModes.ActiveScene | 
the selected restart mode, either the currently active scene, or one by name
| string MoreMountains.Tools.MMSceneRestarter.SceneName | 
the name of the scene to load if we're in specific scene mode