Add this component on an object, specify a scene name in its inspector, and call LoadScene() to load the desired scene.
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Inherits MonoBehaviour.
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| virtual void | LoadScene () |
| | Loads the scene specified in the inspector.
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Add this component on an object, specify a scene name in its inspector, and call LoadScene() to load the desired scene.
◆ LoadingSceneModes
the possible modes to load scenes. Either Unity's native API, or MoreMountains' LoadingSceneManager
| Enumerator |
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| UnityNative | |
| MMSceneLoadingManager | |
| MMAdditiveSceneLoadingManager | |
◆ LoadScene()
| virtual void MoreMountains.Tools.MMLoadScene.LoadScene |
( |
| ) |
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virtual |
Loads the scene specified in the inspector.
◆ LoadingSceneMode
defines whether the scene will be loaded using Unity's native API or MoreMountains' way
◆ SceneName
| string MoreMountains.Tools.MMLoadScene.SceneName |
the name of the scene that needs to be loaded when LoadScene gets called
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/InventoryEngineStore/Assets/InventoryEngine/MMTools/Core/MMSceneLoading/Scripts/Helpers/MMLoadScene.cs