A simple class used to bind target keys to specific events to trigger when the key is pressed or released.  
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Inherits MonoBehaviour.
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| virtual void | Update () | 
|  | On update we process our input. 
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| virtual void | HandleInput () | 
|  | Parses all bindings and asks them to trigger events if needed. 
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A simple class used to bind target keys to specific events to trigger when the key is pressed or released. 
◆ HandleInput()
  
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          | virtual void MoreMountains.Tools.MMInputExecution.HandleInput | ( |  | ) |  |  | protectedvirtual | 
 
Parses all bindings and asks them to trigger events if needed. 
 
 
◆ Update()
  
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          | virtual void MoreMountains.Tools.MMInputExecution.Update | ( |  | ) |  |  | protectedvirtual | 
 
On update we process our input. 
 
 
◆ Bindings
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/InventoryEngineStore/Assets/InventoryEngine/MMTools/Accessories/MMActivation/MMInputExecution.cs