|  | Inventory Engine v4.2
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A class used to add a menu item and a shortcut to group objects together under a parent game object. More...
| Static Public Member Functions | |
| static void | GroupSelection () | 
| Creates a parent object and puts all selected transforms under it. | |
A class used to add a menu item and a shortcut to group objects together under a parent game object.
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 | static | 
Creates a parent object and puts all selected transforms under it.