Inventory Engine  v3.8
Protected Member Functions | List of all members
MoreMountains.Tools.MMDontDestroyOnLoad Class Reference

Add this component to an object and it'll persist across scenes More...

Inherits MonoBehaviour.

Protected Member Functions

void Awake ()
 On Awake we make sure our object will not destroy on the next scene load More...
 

Detailed Description

Add this component to an object and it'll persist across scenes

Member Function Documentation

◆ Awake()

void MoreMountains.Tools.MMDontDestroyOnLoad.Awake ( )
protected

On Awake we make sure our object will not destroy on the next scene load


The documentation for this class was generated from the following file: