MM delay particles.
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Inherits MonoBehaviour.
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| float | Delay |
| | the duration of the delay, in seconds
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| bool | DelayChildren = true |
| | if this is true, this will delay by the same amount all children particle systems of this object
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| bool | ApplyDelayOnStart = false |
| | if this is true, the delay will be applied on Start
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| bool | ApplyDelayButton |
◆ ApplyDelay()
| virtual void MoreMountains.Tools.MMDelayParticles.ApplyDelay |
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protectedvirtual |
◆ Start()
| virtual void MoreMountains.Tools.MMDelayParticles.Start |
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| ) |
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protectedvirtual |
◆ ApplyDelayButton
| bool MoreMountains.Tools.MMDelayParticles.ApplyDelayButton |
◆ ApplyDelayOnStart
| bool MoreMountains.Tools.MMDelayParticles.ApplyDelayOnStart = false |
if this is true, the delay will be applied on Start
◆ Delay
| float MoreMountains.Tools.MMDelayParticles.Delay |
the duration of the delay, in seconds
◆ DelayChildren
| bool MoreMountains.Tools.MMDelayParticles.DelayChildren = true |
if this is true, this will delay by the same amount all children particle systems of this object
◆ particleSystems
| Component [] MoreMountains.Tools.MMDelayParticles.particleSystems |
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protected |
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/InventoryEngineStore/Assets/InventoryEngine/MMTools/Accessories/MMParticles/MMDelayParticles.cs