MM delay particles.  
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Inherits MonoBehaviour.
|  | 
| float | Delay | 
|  | the duration of the delay, in seconds 
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| bool | DelayChildren = true | 
|  | if this is true, this will delay by the same amount all children particle systems of this object 
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| bool | ApplyDelayOnStart = false | 
|  | if this is true, the delay will be applied on Start 
 | 
| bool | ApplyDelayButton | 
◆ ApplyDelay()
  
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          | virtual void MoreMountains.Tools.MMDelayParticles.ApplyDelay | ( |  | ) |  |  | protectedvirtual | 
 
 
◆ Start()
  
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          | virtual void MoreMountains.Tools.MMDelayParticles.Start | ( |  | ) |  |  | protectedvirtual | 
 
 
◆ ApplyDelayButton
      
        
          | bool MoreMountains.Tools.MMDelayParticles.ApplyDelayButton | 
      
 
 
◆ ApplyDelayOnStart
      
        
          | bool MoreMountains.Tools.MMDelayParticles.ApplyDelayOnStart = false | 
      
 
if this is true, the delay will be applied on Start 
 
 
◆ Delay
      
        
          | float MoreMountains.Tools.MMDelayParticles.Delay | 
      
 
the duration of the delay, in seconds 
 
 
◆ DelayChildren
      
        
          | bool MoreMountains.Tools.MMDelayParticles.DelayChildren = true | 
      
 
if this is true, this will delay by the same amount all children particle systems of this object 
 
 
◆ particleSystems
  
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          | Component [] MoreMountains.Tools.MMDelayParticles.particleSystems |  | protected | 
 
 
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/InventoryEngineStore/Assets/InventoryEngine/MMTools/Accessories/MMParticles/MMDelayParticles.cs