Inventory Engine v4.2
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MoreMountains.Tools.MMDebugController Class Reference

Add this class to an empty object in your scene and it'll act as a point of control to enable or disable logs and debug draws. More...

Inherits MonoBehaviour.

Public Attributes

bool DebugLogsEnabled = true
 whether or not debug logs (MMDebug.DebugLogTime, MMDebug.DebugOnScreen) should be displayed
bool DebugDrawEnabled = true
 whether or not debug draws should be executed

Protected Member Functions

virtual void Awake ()
 On Awake we turn our static debug checks on or off.

Detailed Description

Add this class to an empty object in your scene and it'll act as a point of control to enable or disable logs and debug draws.

Member Function Documentation

◆ Awake()

virtual void MoreMountains.Tools.MMDebugController.Awake ( )
protectedvirtual

On Awake we turn our static debug checks on or off.

Member Data Documentation

◆ DebugDrawEnabled

bool MoreMountains.Tools.MMDebugController.DebugDrawEnabled = true

whether or not debug draws should be executed

◆ DebugLogsEnabled

bool MoreMountains.Tools.MMDebugController.DebugLogsEnabled = true

whether or not debug logs (MMDebug.DebugLogTime, MMDebug.DebugOnScreen) should be displayed


The documentation for this class was generated from the following file: