|  | Inventory Engine v4.2
    | 
Add this class to an empty object in your scene and it'll act as a point of control to enable or disable logs and debug draws. More...
Inherits MonoBehaviour.
| Public Attributes | |
| bool | DebugLogsEnabled = true | 
| whether or not debug logs (MMDebug.DebugLogTime, MMDebug.DebugOnScreen) should be displayed | |
| bool | DebugDrawEnabled = true | 
| whether or not debug draws should be executed | |
| Protected Member Functions | |
| virtual void | Awake () | 
| On Awake we turn our static debug checks on or off. | |
Add this class to an empty object in your scene and it'll act as a point of control to enable or disable logs and debug draws.
| 
 | protectedvirtual | 
On Awake we turn our static debug checks on or off.
| bool MoreMountains.Tools.MMDebugController.DebugDrawEnabled = true | 
whether or not debug draws should be executed
| bool MoreMountains.Tools.MMDebugController.DebugLogsEnabled = true | 
whether or not debug logs (MMDebug.DebugLogTime, MMDebug.DebugOnScreen) should be displayed