A helper class that will hash a animation parameter and update it on demand.
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Inherits MonoBehaviour.
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| virtual void | SetTrigger () |
| | Sets the trigger of the specified name.
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| virtual void | SetInt (int value) |
| | Sets the int of the specified name to the specified value.
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| virtual void | SetFloat (float value) |
| | Sets the float of the specified name to the specified value.
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| virtual void | SetBool (bool value) |
| | Sets the bool of the specified name to the specified value.
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| virtual void | Awake () |
| | On awake we initialize our class.
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| virtual void | Initialization () |
| | Hashes the parameter name into an int.
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A helper class that will hash a animation parameter and update it on demand.
◆ Awake()
| virtual void MoreMountains.Tools.MMAnimationParameter.Awake |
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| ) |
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protectedvirtual |
On awake we initialize our class.
◆ Initialization()
| virtual void MoreMountains.Tools.MMAnimationParameter.Initialization |
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| ) |
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protectedvirtual |
Hashes the parameter name into an int.
◆ SetBool()
| virtual void MoreMountains.Tools.MMAnimationParameter.SetBool |
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bool | value | ) |
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virtual |
Sets the bool of the specified name to the specified value.
◆ SetFloat()
| virtual void MoreMountains.Tools.MMAnimationParameter.SetFloat |
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float | value | ) |
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virtual |
Sets the float of the specified name to the specified value.
◆ SetInt()
| virtual void MoreMountains.Tools.MMAnimationParameter.SetInt |
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int | value | ) |
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virtual |
Sets the int of the specified name to the specified value.
◆ SetTrigger()
| virtual void MoreMountains.Tools.MMAnimationParameter.SetTrigger |
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| ) |
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virtual |
Sets the trigger of the specified name.
◆ _parameter
| int MoreMountains.Tools.MMAnimationParameter._parameter |
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protected |
◆ ParameterName
| string MoreMountains.Tools.MMAnimationParameter.ParameterName |
the name of the animation parameter to hash
◆ TargetAnimator
| Animator MoreMountains.Tools.MMAnimationParameter.TargetAnimator |
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/InventoryEngineStore/Assets/InventoryEngine/MMTools/Foundation/MMAnimation/MMAnimationParameter.cs