A class used to control the intensity of a light
More...
Inherits MonoBehaviour.
A class used to control the intensity of a light
◆ ApplyLightSettings()
virtual void MoreMountains.Tools.LightController.ApplyLightSettings |
( |
| ) |
|
|
protectedvirtual |
Applys the new intensity, range and color to the light
◆ Initialization()
virtual void MoreMountains.Tools.LightController.Initialization |
( |
| ) |
|
|
protectedvirtual |
Grabs the light, sets initial range and color
◆ Start()
virtual void MoreMountains.Tools.LightController.Start |
( |
| ) |
|
|
protectedvirtual |
On Start, we initialize our light
◆ Update()
virtual void MoreMountains.Tools.LightController.Update |
( |
| ) |
|
|
protectedvirtual |
On Update we apply our light settings
◆ Intensity
float MoreMountains.Tools.LightController.Intensity = 1f |
◆ LightColor
Color MoreMountains.Tools.LightController.LightColor |
◆ Multiplier
float MoreMountains.Tools.LightController.Multiplier = 1f |
◆ Range
float MoreMountains.Tools.LightController.Range = 1f |
◆ TargetLight
Light MoreMountains.Tools.LightController.TargetLight |
◆ TargetLights
List<Light> MoreMountains.Tools.LightController.TargetLights |
The documentation for this class was generated from the following file:
- F:/Github/Store/InventoryEngineStore/Assets/InventoryEngine/MMTools/Core/MMPropertyControllers/LightController.cs