Demo class to go from one level to another.  
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Inherits MonoBehaviour.
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| virtual void | OnTriggerEnter2D (Collider2D collider) | 
|  | When a character enters the ChangeLevel zone, we trigger a general save and then load the destination scene. 
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Demo class to go from one level to another. 
◆ OnTriggerEnter2D()
  
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          | virtual void MoreMountains.InventoryEngine.ChangeLevel.OnTriggerEnter2D | ( | Collider2D | collider | ) |  |  | virtual | 
 
When a character enters the ChangeLevel zone, we trigger a general save and then load the destination scene. 
- Parameters
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◆ Destination
      
        
          | string MoreMountains.InventoryEngine.ChangeLevel.Destination | 
      
 
The exact name of the scene to go to when entering the ChangeLevel zone. 
 
 
The documentation for this class was generated from the following file:
- H:/Code/MoreMountains/InventoryEngineStore/Assets/InventoryEngine/InventoryEngine/Demos/PixelRogue/Scripts/ChangeLevel.cs