Inventory Engine  v3.8
Classes | Namespaces
MMAudioAnalyzer.cs File Reference

Classes

class  MoreMountains.Tools.PeaksSaver
 A static class used to save / load peaks once they've been computed More...
 
struct  MoreMountains.Tools.MMBeatEvent
 An event you can listen to that will get automatically triggered for every remapped beat More...
 
class  MoreMountains.Tools.Beat
 
class  MoreMountains.Tools.MMAudioAnalyzer
 This component lets you pick an audio source (either global : the whole scene's audio, a unique source, or the microphone), and will cut it into chunks that you can then use to emit beat events, that other objects can consume and act upon. More...
 

Namespaces

namespace  MoreMountains
 
namespace  MoreMountains.Tools