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Inventory Engine v4.2
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Classes | |
| class | MoreMountains.Tools.PeaksSaver |
| A static class used to save / load peaks once they've been computed. More... | |
| struct | MoreMountains.Tools.MMBeatEvent |
| An event you can listen to that will get automatically triggered for every remapped beat. More... | |
| class | MoreMountains.Tools.Beat |
| class | MoreMountains.Tools.MMAudioAnalyzer |
| This component lets you pick an audio source (either global : the whole scene's audio, a unique source, or the microphone), and will cut it into chunks that you can then use to emit beat events, that other objects can consume and act upon. More... | |
Namespaces | |
| namespace | MoreMountains |
| namespace | MoreMountains.Tools |