Inventory Engine v4.2
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MMPersistenceDataStructures.cs File Reference

Classes

class  MoreMountains.Tools.DictionaryStringSceneData
 A serializable class used to store scene data, the key is a string (the scene name), the value is a MMPersistencySceneData. More...
class  MoreMountains.Tools.DictionaryStringString
 A serializable class used to store object data, the key is a string (the object name), the value is a string (the object data) More...
class  MoreMountains.Tools.MMPersistenceManagerData
 A serializable class used to store all the data for a persistence manager, a collection of scene datas. More...
class  MoreMountains.Tools.MMPersistenceSceneData
 A serializable class used to store all the data for a scene, a collection of object datas. More...
struct  MoreMountains.Tools.MMPersistenceEvent
 A data structure used to store persistence event data. More...

Namespaces

namespace  MoreMountains
namespace  MoreMountains.Tools

Enumerations

enum  MoreMountains.Tools.MMPersistenceEventType { MoreMountains.Tools.DataSavedToMemory , MoreMountains.Tools.DataLoadedFromMemory , MoreMountains.Tools.DataSavedFromMemoryToFile , MoreMountains.Tools.DataLoadedFromFileToMemory }
 The various types of persistence events that can be triggered by the MMPersistencyManager. More...